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Circularity Games Built Environment Basic Track

By 16 de February de 2024No Comments

February 2024 /

Circle Economy Foundation’s Circularity Games platform now offers an introductory training program for circularity in the built environment as part of the BUS-GoCircular project. BUS-GoCircular, funded by the European Union’s Horizon Research and Innovation Programme, addresses the challenges of promoting skilled labour in the field of green energy and aims to offer hands-on training and capacity building to increase the number of skilled workers throughout the value chain.

This online training programme is just one of several different training materials, workshops and initiatives that have been developed. The training program is divided into six modules, each encompassing reading materials, interactive video content and educational game features. The modules introduce players to the concept of circularity and the possibilities and urgency of a circular economy. The training addresses the problems and opportunities for the built environment and the importance of a change in mindset.

The training is designed around the ‘Key Elements of the Circular Economy Framework’. This framework defines the learning objectives for the practical implementation of circularity in the built environment. Even though the training serves as an introduction to the circular economy, all Key Elements are covered with the primary purpose of the training being to encourage change.

The introductory training on the Circularity Games platform aims to stimulate discussion around applying circular principles to work within the built environment. The training provides insight into which financial and practical circular applications are valuable. Click here to see a teaser of the Built Environment Introductory track.  If, after completing the built environment introductory training, there is still more to discover and discuss using the Circularity Games platform, your organisation can develop a follow-up specification training program in collaboration with Circle Economy Foundation. The emphasis of this training could be on sector-specific topics or the further discovery of specific Key Elements and the business models that apply to your context.

For more information, visit the Circularity Games website and contact Sreeja Raghunathan ( or Lieke Pijpers (